Past Teaching
- Courses:
-
- Spring 2020:
- ICS 462, Artificial Intelligence for Games, TR 9:00-10:15am, Holmes 242
- Fall 2019:
- ICS 361, Artificial Intelligence Programming, TR 9:00-10:15am, Holmes 247
- ICS 661, Advanced Artificial Intelligence, TR 12:00-1:15pm, Holmes 211
- Spring 2019:
- ICS 361, Artificial Intelligence Programming, TR 9:00-10:15am, Kuykendall 210
- Fall 2018:
- ICS 313, Programming Language Theory, TR 10:30-11:45am, Holmes 242
ICS 462, Artificial Intelligence for Games, TR 9:00-10:15am, POST 126
- Fall 2017:
- ICS 361, Artificial Intelligence Programming, TR 3:00-4:15pm, Holmes 242
- Spring 2017:
- ICS 661, Advanced Artificial Intelligence, MW 3:00-4:15pm, Hamilton Basement 2K
- Spring 2016:
- ICS 462, Artificial Intelligence for Games, MW 9:00-10:15pm, Holmes 247
- Spring 2015:
- ICS 313, Programming Language Theory, TR 4:30-5:45pm, POST 127
- Fall 2013:
- ICS 462, Artificial Intelligence for Games, MW 9:00-10:15am, Hamilton basement room 3-F
eCAFE course and faculty evaluation results
- Fall 2012:
- ICS 661,
Advanced Artificial Intelligence, TR 10:30-11:45am, Hamilton basement room 3-F
eCAFE course and faculty evaluation results
- Spring 2012:
- ICS 215, Introduction to Scripting, MW 9-10:15am, Holmes 243
- ICS 361, Artificial Intelligence Programming, MW 1:30-2:45pm, Holmes 242
- Fall 2011:
- ICS 491, Special Topics: Artificial Intelligence for Games
- Spring 2010:
- ICS 215, Introduction to Scripting
- Spring 2009:
- ICS 215, Introduction to Scripting
- Fall 2008:
- ICS 661, Advanced Artificial Intelligence
- Spring 2008:
- ICS 215, Introduction to Scripting
- Spring 2007:
- ICS 491,
Special Topics: Computer Game Studio
- Fall 2006:
- CIS 702,
Communication/Information Technologies
- Spring 2006:
- ICS 491, Special Topics: AI for Computer Games