Sound Design & Art of Foley

 

Jack Foley

1891-1967

Feet to the Stars

In his 33 years on Stage 10 at Universal Pictures, he perfected a method of projecting a film and adding all these sound effects in sync with the moving picture.

Credits: Show Boat, Spartacus, Pink Submarine....

Despite all his years in front of the microphone, there's no recording of Jack Foley's voice, no pictures of him on the sound stage.

 

 

Why not record the sound effects when filming?

 

The most important thing the sound recordist should concentrate on is the DIALOGUE.

 

Unmanageable location noises: traffic, airplanes: hard to get clean sound.

Replace/add dialogue: ADR

Replace/add sfx: FOLEY & Sound Design.

 

On a film set nothing is real (almost).

The sword is made of plastic.

The marble floor is painted plywood.

 

Foley replaces or enhances sound.

Swords ring like metal.

Floors echo like marble.

 

 

Post Production Sound: TEAMWORK

Partial list of the Post Production Sound team of "Flags of Our Fathers" directed by Clint Eastwood:

 

1 Supervising Dialogue Editor

4 Dialogue Editors

1 ADR Supervisor

2 ADR Editors

1 Sound Design

4 Sound Effects Editors

1 Supervising Foley Editor

1 Foley Editor

1 First Assistant Sound Editor

3 Assistant Sound Editors

1 ADR Assitant Editor

2 Foley Artists

1 Music Scoring Mixer

4 Re-Recording Mixers

1 Mix Technician

2 Foley Mixers

1 ADR Mixer

 

Foley artists, sound FX editors,

Dialogue Editors, Music Editors

and Mixers work closely together.

 

 

Foley 1: THE MOVES TRACK

 

A layer of sound that recreates the clothing rustle of actors as they walk, run and move.

People tend to scratch, pat and touch themselves and each other.  The moves track covers these sound.

 

Without the moves track, the Foley would sound sterile and too perfect.  Moves track provides a smooth, subtle background layer.

 

It gives the foley artist a chance to really feel the film which helps for the foley recordings later (footsteps!)

 

 

 

How to PERFORM a moves track:

 

Sit in a comfortable chair that doesn't make any sound.

Hold the material loosely in your hands and rub it against your body simulating the motion of characters.

Watch the screen and move as the actors move.

Record the moves track in a very quiet room.

     

Foley 2: THE FOOT TRACK

 

A Foley artist is also called a 'Foley Walker' or 'Stepper'.

One of the most important elements a foley artist provides is the sound of the footsteps.

 

Important elements to match:

The sync of the steps.

The surface (wood, marble, dirt...)

The shoes (rubber, leather, woodÉ)

The feeling (heavy, fast, angry, panicked).

 

Recording a Foot Track:

If the scene is outdoors, place the microphone closer (3 feet) for a tighter sound.

If the scene is indoors, place the microphone further (6 feet) for a roomy sound.

 

Performing a Foot Track:

Select appropriate shoes and surfaces!

The action is "heel / toe".

You will not be actually walking.

Wear ‘quiet’ pants/clothing, no noisy accessories, keys & coins in pockets.

Watch the actor's shoulders.  The shoulders will give you the sense of movement about to happen.  If you only watch the feet, it will be difficult to sync up.

 

 

Foley 3: THE SPECIFICS

 

If the sound is not a clothing move or a footstep, it must be a specific!

This is the fun/magic part in Foley.

 

Important: the appropriate PROPS!


Redording the SPECIFICS: Sample techniques

 

Corn starch in a leather pouch: Sound of snow crunch

Pair of gloves: Bird wing flaps

An arrow or thin stick: Whoosh

Old chair: Controllable creaking sound

1/4 inch audio tape balled up: Grass or flowers

Frozen romaine lettuce: Bone or head squishy noise

Half coconut shells filled with padding: Horse feet

Cellophane: Crackling fire

Heavy rolled and taped up telephone book: Body punching surface