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Riverun originated as a set of stories by
Angela and
Elisabeth.
It has since been developed into numerous roleplaying
campaigns.
Characters
Many of the characters in the Riverun stories were inspired by
members of the Group. We each play the character that we feel
matches us best. These player characters make up only a small
selection of the total number of characters in Riverun.
- The Empress
- Her Imperial Majesty, Irene Emeraldskie, Empress of Riverun,
played by Elisabeth
- The Sorceress
- Her Majesty, Adrianne Dawning, Queen of the Southern Kingdom
and Royal Sorceress, played by
Angela
- The Warrior Queen
- Her Majesty, Denholm-Andromeda Himalia, former Queen of the
Western Kingdom and Royal Minister of the Arts, now a traveling
mercenary warrior, played by
Julia
- The Sage
- Eowan Harperson, Marquis of Mountain-to-Sea and Royal Sage,
who sometimes masquerades as a hermit,
played by J.C.
- The, um, Chancellor
- Thomas Lochzarion (a.k.a. Gregory the Smith and a host of other
identities), Chancellor [Royal Assassin], played by
Matt
- The Count
- Count Aleksei, Imperial Military Commander, formerly played by
Michael, now retired
- The Hermit
- Formerly played by Joel,
now retired
- "Princess"
- The Sorceress Azura, who went by the nickname "Princess" while
enslaved, played by Michael
The Evolution of Riverun
Several different stories and game campaigns have branched from
the common root of Elisabeth and Angela's original story.
Through its many incarnations, the features of the world of
Riverun have remained quite consistent. The evolution of Riverun
has seen five stages:
1. Elisabeth and Angela's First Version
Angela and Elisabeth created Riverun at age eleven. They explored
and played in the woods near Elisabeth's old home, and imagined the
sylvan kingdom of Riverun, of which they were the joint queens.
At first, they used the names of Muses for their characters. Later,
Elisabeth named her own character Irene Emeraldskie, and Angela
chose to be Adrianne Dawning. They changed the leadership of the
kingdom, assigning Irene the highest royal position of Empress of
Riverun, and giving Adrianne the role of sorceress and one of the
Four Queens.
Other characters developed when Elisabeth wrote a collection of
letters meant to be the correspondence of imaginary Riverun
personalities. She also added characters
based on her closest friends in junior high, granting them various
titles that she deemed appropriate.
Since Riverun's conception, few things have been changed; the
silliest products of eleven-year-old minds have been removed, but
most of the characters remain true to the original.
2. Michael's Version
Way back when Elisabeth and Angela knew Michael in elementary school,
he invented a home-brewed RPG, before he knew about commercial RPGs
(in fact before he even knew what "RPG" meant)! He called his game
Lairs of Darkness. At first Mike limited the players to his
male friends, but then he expanded the game to include Elisabeth and
Angela. However, rather than simply giving them characters within the
already existing setting of his game, he decided to add them while
incorporating the entire Riverun world into Lairs of Darkness.
Michael helped Riverun's creators refine the ideas to make
them more logical and less the ramblings of eleven year olds.
Michael's version still continues, but only intermittently,
because the Group tends to favor the more familiar AD&D system.
Mike's version of Riverun includes a number of
fantasy creatures such as cheetars (not cheetahs), plus certain events,
like the assassination of Dorian Green, that do not exist in other
versions.
3. J.C.'s Version
During high school, Elisabeth assigned characters and titles one by one
to each member of the Group. From there it was natural to build our
characters in the AD&D system, with J.C. as DM. New dimensions and twists
were added to the characters through some very enjoyable roleplaying
sessions.
J.C.'s Riverun campaign waned as some difficulties developed. One problem
was that because J.C. ran the adventure, he was never able to play
his own character (the Sage) as much as he would have liked. Also,
some sort of conflict developed between the Empress and her right-hand
assassin, Thomas. The ultimate consequence of this was the demise of the
Empress and the end of this phase of Riverun's evolution.
4. Elisabeth and Angela's Second Version
At some point, Angela and Elisabeth began in earnest to write stories about the
places, characters, and events of Riverun, partially fueled by interesting
developments that we had roleplayed in J.C.'s version.
Elisabeth spent her junior year of high school in France, and the
geographical distance between the two Riverun creators forced them
to develop their stories separately. Angela made excellent progress
on a Riverun novel, and when Elisabeth returned from France, they
continued work on this novel together for awhile. But since they each
went off to separate colleges, they have not had much time for
cooperative writing.
5. Newest AD&D Version
Angela has continued her efforts on the Riverun novel. Lately, she has
been inspired to return Riverun to the AD&D realm, with some new twists.
Dan is building a character in Riverun, and Michael has switched his character
of choice from Count Aleksei to the sorceress Azura. With Angela as DM,
this newest incarnation of Riverun is quite a feast of visions,
mysteries, and mind-games.
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