The Ferret Adventure

Why on earth is this called "The Ferret Adventure"?!

Good question. The name refers to the first interesting thing that occurred in the adventure. The DM, Julia, was new to her role and quite clueless, but she gave it her best shot. The player characters were in a marketplace when they saw a guy in one of the tents tending to a ferret in a cage. When they got close, the ferret suddenly got loose and ATTACKED!

Immediately, the characters' first quest became: SLAY THE FERRET!

But just killing it wasn't satisfactory. They had to make sure it suffered a slow, brutal death.

At this point Julia was feeling a little bit concerned about her DMing. I mean, this wasn't the sort of thing that characters accomplished in other adventures. Was she a bad DM? Time would tell... that yes, she was indeed pretty bad.

And this turned out great for the players! They took advantage of the rather confused state of both the campaign and the DM's mind-- using it as an excuse to act completely crazy. Matt's Paladin character lasted about half an hour before deciding to become an Antipaladin. J.C.'s character smoked pot and danced all night, and the next morning bought a puppy and named it Elmo. Elisabeth's character, Constance, met a guy named Istvan in a bar. Oh yeah, and a WHOLE LOT of stuff got burned down by numerous people for many reasons. You get the idea.

But there's one thing I can say for all of them: you won't find a more superbly dressed bunch of characters anywhere.

The rest of this story will have to be written later, because I can't afford to procrastinate anymore.

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