LIS 694 Virtual Librarianship

 

Fall 2012: Meets Thursdays 1:00 - 3:40 p.m. in HL 2K, online on the Web and in Second Life

Instructor: Dr. Diane Nahl, Professor

Office: HL 3C;  Voicemail:  956-5809;  Email (quickest response):  nahl@hawaii.edu

Office Hours: Email for appt.

Web Site:  http://www2.hawaii.edu/~nahl/courses694.html

Course Google Group: https://groups.google.com/a/hawaii.edu/forum/ - !forum/lis694-virtual-librarianship-grp

 

Seminar Description

            The focus is on professionalization in this hybrid technology-intensive seminar that takes place in a classroom lab, online on the Web and in the immersive virtual world platform of Second Life (SL). The seminar allows students to explore technology innovations in librarianship, including Web 2.0 applications, online professional development services, and avatar-mediated library services. Conducted in a collaborative, project-based, online, inworld, and classroom workshop format.

 

·         Students examine how technology is integrated in the careers of individual librarians in a variety of settings; examine professional values and skill sets; reflect on strengths and aspirations; prepare a personal tech inventory and a career trajectory plan.

·         Students participate in online professional development conferences and Webinars freely offered by ALA, ACRL, Library 2.0, SJSU, and others; report on the impact of session content and online environment; and reflect on the value of online professional education.

·         Students meet avatar librarians and collaborate on service projects; create interactive collections, subject guides and pathfinders; acquire virtual world information literacy (VWIL) including basic building skills; and master Second Life information sharing and presentation tools.

·         Students participate in professional social networking sites, blogs and services; join professional online groups; manage online identity; and connect with professionals online.

 

Significance for Librarians

            21st century librarians spend increasing proportions of professional time working online. LIS graduates will be prepared to operate within the constantly evolving virtual workplace and virtual education environment via courses examining online applications. Online, Web 2.0 and VW education movements continue their growth. The millions of tweens currently playing and learning online in virtual worlds for kids and young adults will begin to enter college in three years, willing, prepared, and expecting to learn within engaging virtual educational environments. Librarians and educators are preparing for the increase in online participation by pioneering work in virtual spaces, developing innovative approaches to traditional functions and resources, meeting readers, information seekers and learners on virtual ground, meeting the information needs of online users, and supporting and collaborating with educators in virtual learning environments. In addition, librarians and information professionals take full advantage of the national and international professional networking capacity of online applications by sponsoring frequent meetings and conferences for professional development and presenting research.

 

Prerequisite: None. Helps if comfortable using web applications, social networking sites, and learning new things.


 

Program Level Student Learning Outcomes

This seminar addresses the following learning outcomes of the LIS Program, enabling students to:

1. Understand, apply, and articulate the history, philosophy, principles, and ethics of library and information science and the related professions.

1c) Develop and apply critical thinking skills in preparation for professional practice

1d) Craft and articulate a professional identity

 

2. Develop, administrate, assess, and advocate for information services by exercising principled communication, teamwork, and leadership skills.

2b) Work effectively in teams

 

3. Organize, create, archive, preserve, retrieve, manage, evaluate, and disseminate resources in a variety of formats.

3b) Organize, create, archive and manage collections of information resources following professional standards

3c) Search, retrieve and synthesize information from a variety of systems and sources

 

4. Evaluate and use the latest technologies, research findings, and methods.

4a) Evaluate systems and technologies in terms of quality, functionality, cost-effectiveness and adherence to professional standards

4b) Integrate emerging technologies into professional practice

4c) Apply current research findings to professional practice

 

5. Engage in projects and assignments dealing with multicultural communities, and representing diverse points of view.

5a) Communicate and collaborate with diverse colleagues, information seekers and community stakeholders

 

Course Learning Outcomes

Students will:

 

1.    Examine the role of technology in a variety of library and information settings; examine professional values and skill sets; reflect on strengths and aspirations; prepare a personal tech inventory and a career plan.

 

2.    Critically review literature and conference presentations about and report on experiences with virtual information services.

 

3.    Collaborate with avatar librarians on service projects; acquire and demonstrate virtual world information literacy (VWIL) and basic building skills.

 

4.    Create inworld interactive subject pathfinders to virtual locations integrating Information from URLs and inworld resources, and master and demonstrate VW information sharing and presentation tools.

 

5.    Join and participate in professional social networking sites, blogs and services and professional online groups; and manage professional online identity.

 

6.    Participate in online professional development conferences and Webinars; report on the impact of session content and online environment; and reflect on the value of online professional education.

 

Course/Teaching Philosophy

            The goal of the course is to enable students to acquire virtual abilities, to network with librarians online, and to design professional and educational virtual projects. The seminar participants constitute a learning community since we are all exploring virtual applications together. The seminar takes a person-centered and hands-on approach to better understanding virtual information work experience. Assignments involve students in participating in, creating, and assessing interactive experiences in a variety of virtual environments.

 

            The Career Trajectory Plan assignment helps students to focus on their preparation for technology intensive careers. Students lead weekly online discussions on significant issues and ideas in virtual librarianship, enabling students to gain a deeper understanding of a variety of concepts as well as broad perspectives. Discussions draw on assigned readings, professional blogs, online conference sessions, and reflections on use of Web 2.0 applications. The Virtual World Pathfinder and Subject Guide assignment enables students to work collaboratively exploring Second Life and creating subject guides linking virtual places embedded with content and digital materials. Project Workshops facilitate creating interactive information sharing objects and community exhibits.

 

Professional Expectations

            LIS graduate students are responsible for observing the highest standards of intellectual and personal integrity in every aspect of their careers at the University of Hawaii. The profession promotes ethical and behavioral standards in public service and dealings with colleagues in-person and online. LIS students are expected to adopt these values and enact them in their interactions with fellow students, faculty, staff and professionals. Be aware these behaviors are easy to observe and evident to faculty asked to write references for scholarships, internships and job applications. Please read the Professional Expectations Notice for LIS Graduate Students at UH: http://www.hawaii.edu/lis/students.php?page=profexp

 

             In consideration of all during class, please turn off or set vibrate on mobile devices.

 

Teaching Method

            Seminars promote the exchange of ideas so attendance and constructive participation are required. Some sessions will be online to be scheduled by consensus. Synchronous online attendance is acceptable for FTF lab sessions. Primary emphasis is on examining and using Web 2.0 applications and reflecting on their value for librarians and libraries, creating immersive learning projects, collaborative work, active online group discussion, critical analysis, and presentation of experiences, readings, and projects. Assignments are designed to promote these activities in conjunction with guest instructors, demonstrations, Project Workshops, and practical problem-solving exercises to enliven concepts and theories. Consult written assignment instructions pp. 8-13.

 

Research Methods

            Students will study and apply the following research methods in course assignments: Information Retrieval method to develop search strategies for project research; Participant-Observer method to study naturally occurring activities in virtual information settings; Content Analysis of user discourse to study online information practices. Image Capture and Flow method to demonstrate evidence of participation and process.

 


 

Requirements

 

            Readings

 

1.    Kane, Laura Townsend, Ed. 2011. Working in the Virtual Stacks: The New Library and Information Science. Chicago: ALA.

2.    Gleick, James. 2011. The Information: A History, a Theory, a Flood. New York: Vintage Books. [Free book by drawing for 10 students.]

 

            Assigned reading from the texts is on the course schedule and will be the focus of online discussions. Students selectively present chapters and lead weekly online discussions. Additional readings for exercises will be posted in the Google Group.

 

            Assignments and Grading

 

Career Trajectory Plan

  20%

Blogs & Web 2.0 Online Reflections

  25%

Online Conference & Literature Discussions

  20%

VW Pathfinder & Subject Guide

  25%

     Inworld Product (15%)

 

     Inworld Oral       (10%)

 

Class exercises

  10%

Total

100%

 

Grading Scale: 100-98 A+, 97-94 A, 93-90 A-; 89-87 B+, 86-83 B, 82-80 B-;

79-77 C+, 76-73 C, 72-70 C-; 69-67 D+, 66-63 D, 62-60 D-

 

            Due Dates

            One point (1) will be deducted each day for late assignments. If you must miss class, you may attend the online portion, and you are responsible for obtaining notes from classmates and materials from the instructor.

 

            Participation Requirements

            Active class and online participation is essential when discussing readings, practicing skills, and working in groups. Class exercises and online discussions are central to the seminar's purpose of examining virtual information systems. Students will present material from weekly readings and all members are expected to participate in the online discussions. Attendance is required, online attendance is permitted for certain sessions. Two or more absences require written reports on the required readings for missed sessions. Full points will be awarded only if all participation requirements are met.

 

To accomplish these requirements, students will:

1)    Actively participate in class exercises and discussions.

2)    Take written notes from lectures and readings that address the material and promote thoughtful consideration of issues.

3)    Prepare discussion activities, exercises, questions and present observations, understandings, comments, insights, and criticism.

4)    Listen and learn from each other's contributions through constructive comments and reactions in discussions.

5)    Create well thought-out responses for a professional level discussion.

 


 

Technology Integration and Requirements

This course requires you to use a computer to produce all of the written assignments. You may bring laptops, netbooks or tablets to class provided (1) you bring your own extension cord and (2) you do not use it for non-class activities in class.

 

PCs are available in the open LIS Alcove Lab in HL 3 and during posted hours in HL 2K (first obtain an ICS student account—application forms available in class and the LIS office HL 2). Your ICS lab account must be renewed annually.

 

EMAIL: You are required to obtain and use your free hawaii.edu Gmail account and subscribe to lis-stu the LIS internal student mail list [Not on the list? send UH email to lquiroga@hawaii.edu].

 

You are required to subscribe to and use the LIS 694 Google Group for communication and updated course information. Required software is listed in Assignment Instructions pp. 9-10

 

Students will submit assignments electronically via attachment or shared Google Documents, use Jing for image capture and annotation, and work collaboratively via Google+ Hangout.

 

Second Life: Seminar participants will use the virtual world software for Second Life. Students are expected to join SL groups, use relevant databases, the Web, and SL to find content for the pathfinder assignment. Students will locate and study electronic resources pertinent to the course topics, utilize several online database systems, and prepare assignments integrating these activities.

REGISTERING for SECOND LIFE

1.)   Review the System Requirements, Recommended works best: http://secondlife.com/support/system-requirements/

2.)   To register for a free account and download the Second Life Viewer software: Click the big orange Join Now button. http://secondlife.com/?lang=en-US

3.)   Think carefully about choosing your avatar name, it cannot be changed, although you can have multiple avatars. Shorter names are easier to manage. Please choose a pronounceable name that others can easily say and type.

4.)   Registering for a free SL account requires name, birthdate and email. You get your account and avatar immediately. Record your login name and password because you need it in class.

5.)   After choosing an avatar: Click the Download and Install Second Life button http://secondlife.com/?lang=en-US

6.)   After registering, and downloading and installing the SL software you can login for the first time. Open the software. Type your login name and password and login. Your avatar will land at the main SL Orientation Area. Go through the 6 orientation areas and do the short exercises.

7.)   Teleport to UH System Island opening the World Menu, select World Map. In the search window type University of Hawaii. The UH Islands map appears with a red circle in the center. Click the Teleport button in the Map window. Your avatar will land inside the UH Island Freebie Store.

8.)   *NOTE: If your system cannot meet the Recommended Requirements and has difficulty with the SL Viewer, you can try an alternate viewer that uses less system resources: Phoenix http://www.phoenixviewer.com/downloads.php

or Imprudence http://wiki.kokuaviewer.org/wiki/Downloads)

 

Second Life Guide (2011) created and maintained by Sharon LePage, Director, Sullivan Family Library, Chaminade University: http://chaminade.libguides.com/secondlife


LIS 694 Fall 2012 COURSE SCHEDULE
(Subject to change)

 

Class

Date

Topics

Assignments & Due Dates

(1)

AUG
23

Virtual Librarianship and the Rise of Virtual Work

 

Readings: Assig. Instructions, pp. 8-13

Exercise: My Technology Inventory

(2)

AUG
30

The Pace of Change and the Rise of Technology in Libraries

Readings: Kane Ch 1
Exercise: LinkedIn
DUE
: My Technology Inventory

(3)

SEP
6

Blended Librarianship

Professional Social Networking

 

Readings: Kane Ch 2
Exercise: Twitter and Professional blogs

DUE: Linked-In profile, Friends & groups

(4)

SEP
13

Professional Blogs and Microblogs

Readings: Kane Ch 3
Exercise: Evernote

DUE: Twitter and Professional blogs

(5)

SEP 20

Online Subject Guides

Readings: Kane Ch 4
Exercise: LibGuides

DUE: Subject guide idea

(6)

SEP
27

Managing Your Professional Online identity

Readings: Kane Ch 5
Exercise: Conference site

DUE Next Week:
Library 2.0 online conference Oct. 3, 4, & 5

(7)    Lib 2.0. Conf. Oct. 3-5

OCT
4

Digital Curation

 

 

Readings: Gleick Ch 1 & 2
Exercise: Pinterest

DUE:
Facebook &/or Google+ settings

(8)

OCT
11

Virtual Worlds as Educational Learning Environments

VW Reference Service

Readings: Gleick Ch 3 & 4; Mon
Exercise: Second Life
DUE: Second Life avatar; Pathfinder teams

Project Workshop

(9)

OCT 18

Creating Information Sharing Objects

Readings: Gleick Ch 5 & 6
DUE: Pinterest pages; Pathfinder topics

Project Workshop

 

 

(10)

OCT 25

VW Presentation Tools

Readings: Gleick Ch 7 & 8
Exercise: SL Viewer & Speaker Tools
DUE:
SL LibGuide
Project Workshop

(11)
daylight savings  3pm slt

NOV 1

Teaching in SL

Readings: Gleick Ch 9 & 10
Exercise: SL Media Prim and Interactive Poster
DUE: SL Viewer & Speaker Chat

Project Workshop

(12)

NOV 8

Maker Spaces in Libraries

Readings: Gleick Ch 11 & 12
Exercise: Conference site; Etsy

DUE: SL Media Prim and Interactive Poster

DUE Next week:
Global Education online conference November 12-16
Project Workshop

(13) Global Ed. Conf. Nov.   12-16

NOV
15

15 Things (Web 2.0 tools)

Readings: Gleick Ch 13 & 14

Exercise: 15 Things

DUE: My Career Plan; DRAFT: SL Pathfinder

Project Workshop

 

NOV
22

Thanksgiving Day Holiday

(14)

NOV
29

Course Evaluation

Readings: Gleick Ch 15; deFreitas
DUE: Inworld Pathfinder

(15)

DEC
6

Online Session in SL

DUE: Oral Pathfinder Project presentations in SL; All assignments

 


ASSIGNMENTS OVERVIEW

 

Literature Discussions, Project Workshops, Class Exercises, Reports & Presentations

 

Google group: https://groups.google.com/a/hawaii.edu/forum/#!forum/lis694-virtual-librarianship-grp

 

            Weekly readings from the text are on the Course Schedule. Students lead online discussions relating to the readings in the Google Group. During the first class students sign-up for two online discussion sessions on the 694 Google Spreadsheet. If two chapters or articles are assigned that week, you must cover both. Plan your discussion sessions to emphasize engagement and involvement with concepts and content.

 

Participants will also use the LIS 694 Google Group to comment on exercises, assignments, experiences and events. The final class session is online and features student pathfinders presented live inworld.

 

            Collaborative weekly exercises and Project Workshops build skills and help participants develop VW group projects. Participants are required to complete in-class exercises.

 

            Students prepare a written career plan integrating their experiences with technologies over the term.

 

Professional Blogs

 

            Students will follow and read professional and technical blogs and comment on these resources online in the LIS 694 Google Group. Students post weekly comments about the content of blogs to inform the class about news and resources, as a method for keeping up with change in the profession and for spotting useful trends. The Kane text lists blogs of many of the librarians interviewed and others can be found online. Students may follow professional Twitter microbloggers. Choose some you like, the following are recommended:

 

Robin Ashford, George Fox University, OR http://librarianbydesign.blogspot.com/

Stephen Abrams, Gale Cengage Learning http://stephenslighthouse.com/

David Lee King, Topeka and Shawnee County Public Library http://www.davidleeking.com/

Jessamyn West, MetaFilter.com http://www.librarian.net/

Sarah Houghton, San Rafael Public Library http://librarianinblack.net/librarianinblack/

 

Joining Professional Online Groups and Conferences

 

            Seminar participants join a minimum of 6 professional, educational, and/or cultural groups. Groups are required in the networking assignments and for VW building privileges:

            1) Join 2 groups in Second Life: University of Hawaii System; 2) Second Life Library 2.0

 

            Your membership brings access privileges, e.g., information sent in IMs, notices about events and activities, and affiliation with helpful people with similar interests. You may wish to join groups relevant to your pathfinder topic.

 

Inworld Time

 

            In the second half of the term a major part of each session is held in Second Life. Students must attend inworld and in the Lab with some online only sessions. It is important to explore Second Life to prepare for assignments.


 

Required Online Conference Participation

 

            Online conferences are a convenient channel for updating professional knowledge, connecting to other librarians and educators with similar interests and concerns, and practicing online communication skills. The LIS profession has recently begun to offer free online conferences in connection with universities and professional social networks. Videoconferencing software such as Adobe Connect (Halawai at UHM), WebEx, Elluminate, and others makes possible online conferences with hundreds of people. Participating in online conferences is particularly important for professionals in remote and rural locales such as Hawaii. Since travel budgets are challenged and time away is hard to spare we are fortunate to be able to connect with colleagues online in virtual conference venues.

 

For this professionalization assignment students will:

1.    Attend sessions in two online conferences offered via video conferencing.

2.    Join two conference networks and fill out professional profiles at least one week before each conference.

3.    Send Friend requests to class members to begin a professional network within these networks, search for others to Friend.

4.    Choose sessions and plan for online participation by downloading necessary plug-ins, conducting audio and other system checks of the videoconferencing software, and logging in 15 minutes before sessions begin.

5.    Actively participate by entering information and responses into the online chat during sessions.

6.    Copy and paste the online chat from the sessions attended into a Google document and Share with nahl@hawaii.edu.

7.    Students will comment on sessions attended in the LIS 694 Google Group within a week after the conference ends and in their My Career Plan report.

 

 

Library 2.0: The Future of Libraries in the Digital Age

October 3-5, 2012

http://www.library20.com/page/2-012-strands

 

Join Library 2.0 network and fill in your professional profile to attend the free online conference.

http://www.library20.com/page/2-012-conference

 

 

Global Education Conference

November 12-16, 2012

http://www.globaleducationconference.com/page/2012-conference

 

Join the Global Education network and fill in your professional profile to attend the free online conference.

http://globaleducation.ning.com/main/authorization/signUp?

 

 

 

 

Grading criteria: Following instructions; posting in conference sessions, posting comments about the sessions attended to LIS 694 Google Group; spelling and grammar.


 

Required Social Network Participation

 

Class exercises are designed to encourage exploration of tools, profile development, professional group membership and other aspects of rich media sites. For these assignments students will:

1.    Join social networks by setting up accounts, and filling in profile information, and sending Friend requests to class members and others.

2.    Examine professional online communication tools to discover information channels and join or visit professional sub-groups (Facebook, Twitter, LinkedIn, etc.).

3.    Comment weekly on gleanings from these sites in the LIS 694 Google Group, comment on their usefulness to librarians and libraries, and include in My Career Plan.

4.    Create pages and networks on required sites (LinkedIn, Pinterest, LibGuides).

 

Digital Curation Tools

 

Evernote: http://evernote.com

 

LibGuides (UHM): https://libguides.com/login.php?iid=1075

 

Pinterest: http://www.grovo.com/pinterest?utm_source=tpin

 

Storify: http://storify.com/storify

 

TechSmith Screencast.com

http://screencast.com

 

Jing (for screen capture and annotation and screen casting)

http://www.techsmith.com/jing.html?gclid=CJHE84u2wLECFeUaQgodEGMAEA

 

Etsy Maker Space http://www.etsy.com/

 

Professional Social Networking Tools

 

LinkedIn: http://www.linkedin.com

 

Twitter: http://twitter.com

 

Google+: (Google Hangouts for online meetings and screen sharing, UH GMAIL will not work) https://plus.google.com/up/start/?continue=https://plus.google.com/?gpsrc%3Dgpmp0&type=st&gpcaz=6261d092

 

Facebook: https://www.facebook.com/

 

Ning: (free trial only, excellent for educators) http://www.ning.com

 

Scheduling and Polling Tools

 

Doodle: http://doodle.com

 

Whenisgood: http://whenisgood.net

 

PollEverywhere: https://www.polleverywhere.com/login

Required Seminar Readings

 

The syllabus lists weekly readings. Each week a student will lead an online discussion based on the assigned readings. Everyone will participate in weekly online discussions and related class activities. The goal is to engage participants to experience the issues within online environments. Students keep logs of posts and responses on a Google spreadsheet.

 

   Readings are intended to promote critical thinking and in-depth discussion of ideas and concepts, and to help you apply technology concepts in assignments. What do these readings tell us about technology integration that we can apply in our professional and personal life?

   Emphasis is on critical analysis of readings and technology use. Students will gain experience with a variety of software and professional services.

 

Online Research Literature Discussions

Seminar participants lead two (2) sessions on the readings via chat in the 694 Google Group. Choose readings for two specific sessions and sign up on the Google Spreadsheet. You will be on the schedule to lead the online discussion that includes the text chapter(s) and other readings for that week.

 

Requirements for Discussion Leaders:

1.    On the Monday before the session, post a question (or quote) or two and ask people to respond to one or two questions only. Or give them a choice among several questions.

 

2.    Post your own opening discussion and address your own ideas, realizations and insights, as well as the issues, concepts, ideas, controversies, challenges, etc. found in the readings that contribute to the knowledge base and to assignments. It is not necessary to address everything, be selective and integrate points you consider to be most interesting and useful.

 

3.    Respond to some of the subsequent posts in the discussion, and after the discussion closes, summarize the ideas people came up with by the end of Friday after the class session it is due.

 

Requirements for Discussion Participants:

1.    On the Monday or Tuesday before the week’s session, select questions and post your responses so others can respond to your post before class Thursday.

 

2.    Read and reply to at least one other student’s response to the question(s) by Thursday class time.

 

Non-text readings on the course schedule:

 

Oct 11: Mon, Lorri. 2009. Questions and Answers in a Virtual World: Educators and Librarians as Information Providers in Second Life. Journal of Virtual Worlds Research 2(1), (April), Pedagogy, Education and Innovation in 3-D Virtual Worlds. https://journals.tdl.org/jvwr/article/view/398/452

Nov 29: de Freitas, Sara. 2008. Serious Virtual Worlds: A Scoping Study. JISC e-Learning Programme. Online:  http://www.jisc.ac.uk/media/documents/publications/seriousvirtualworldsv1.pdf

 

Grading criteria: Following instructions; responding to discussion questions on time; logging posts on Google spreadsheet; spelling and grammar.


 

My Career Trajectory Plan [2012-2017]

Due Nov 15

Where do you see yourself in the next five years in your career? Throughout the term students will reflect on their future career path and prepare a planned trajectory incorporating development of their knowledge of and abilities with technologies over the next five years (2012-2017). The assignment begins with constructing My Tech Inventory to map current areas of competence and confidence, subsequently students construct their plans as they interact with tools throughout the term.

 

My Tech Inventory

 

Create a classified listing of all of the software and hardware or devices you are familiar with (use complete names and versions if known). For each indicate the number of your perceived level of confidence and expertise using these two scales:

Very Confident 10 9 8 7 6 5 4 3 2 1 Unsure                       Expert 10 9 8 7 6 5 4 3 2 1 Novice

 

My Tech Inventory includes technology you do not own but use at school, work or elsewhere as well as your own technology. For this assignment list but do not identify which items you personally own.

 

Use a Google Documents table or spreadsheet to list and group the items, sites, and services you have used and currently use. Share the Inventory with nahl@hawaii.edu. Create the clusters that make sense to you and name the groupings. Be prepared to discuss in class.

 

My Career Plan

 

After creating your tech inventory, keep updating it during the term and making notes about adoption of new (to you) software and hardware. Use the notes to prepare a written plan that covers the next five years. Examine position descriptions to identify necessary tech abilities.

 

Elements to address in the written plan:

 

1. Technologies I want to learn in the next five years and why.

a)    List and describe the technologies you intend to learn.

b)    Describe tech abilities that attract your attention given in position descriptions.

c)    Describe your confidence and expertise with My Tech Inventory items by the end of the term.

 

2. My Online Networking Participation

a)    List and describe the online conference sessions you attended and in what ways the session chat impacted the topic and interaction.

b)    List and describe the professional and technical blogs you have read this term.

c)    List and describe blog sources you plan to read.

d)    List and discuss the social network groups you joined and your pattern of “Liking” entries.

 

3. My Professional Values

a)    Discuss your approach to acquiring technology skills in a fast-paced profession and mobilized global society.

b)    Discuss some of the librarians in Kane, especially in what ways you diverged from or identified with their values and views toward technology in libraries and in librarian’s work.

 

Grading criteria: Following instructions and addressing all points under My Tech Inventory, 1, 2, and 3; subtitles, spelling and grammar; complete citations.


 

Virtual World Pathfinder

Due Nov 29

            This assignment involves creating subject guides, information sharing objects, and collections for SL information seekers. Subject guides for digital collections linking to the Web and/or to inworld material, and thematic SLURLs linking to SL locations embedded with content can provide educators, students, and researchers greater access to materials on particular topics. Portions of several sessions are devoted to lab time for Project Workshops.

 

            Students work in pairs to research, create and post two Virtual Pathfinder exhibits based on subject themes. Students will place their work on two exhibit areas near the LIS Student Union and the CVL Reference Desk on Info Island and on UH Island in Second Life. Students compile and build the subject guides on UHS and the Community Virtual Library (CVL) hosts LIS student pathfinders and exhibits..

 

Procedures

1.    Explore CVL collections and others to select a topic more specific than a major subject area. Write a s scope note for the topic identifying the intended audience, focus and the coverage of the topic.

2.    Use CVL Reference Desk resources on Info Island, periodical databases, and the SL Search function to select and visit places in Second Life that would be useful to educators and students.

3.    Topics will be finalized through consultation with the instructor and mentor librarian.

4.    Develop evaluation criteria for SL site selection based on Web site evaluation criteria, such as, site has to work well with no dead links or dead clicks, interactive things work properly, accuracy of information, whether information sources are cited, etc. Discuss how you applied these criteria in your site selection process.

5.    Create brief annotations for pathfinder items, objects, URLs and Landmarks. Add your site selection criteria explanation to the pathfinder in a Notecard.

6.    All graphics used must be public domain, copyright free, and cited somewhere in the pathfinder. Watch this video on copyright: http://www.youtube.com/watch?v=CJn_jC4FNDo&feature=player_embedded - !

7.    Create and texture prims and objects to present the content including interactive objects, Notecards, Landmarks (teleports), and a media prim (MOAP). Set permissions in the Edit pane to allow the exhibit to be copied by anyone.

8.    CVL rotates exhibits, so remove the pathfinder on time to permit another exhibit to be placed.

9.    Pathfinders will be evaluated according to the grading criteria below.

 

Virtual Pathfinder and Exhibit Resources

SL Search

Info Island Reference Desk resources and nearby CVL Community Virtual Library collections: http://maps.secondlife.com/secondlife/Info%20Island/115/112/34

Relevant disciplinary databases open source and freely available without subscription.

 

Sample Topics [not limited to these!]

Maker spaces in libraries

Digital curation

The mobile revolution and the rise of m-learning

Intellectual property protection in virtual worlds

 

Grading criteria: Working links and teleports; sites relevant to theme or subject; spelling and grammar; accurate and complete citations to SL, Web, and traditional sources; useful evaluation criteria for resources; helpful annotations; creativity in presentation.