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Marathon Netfilms Returns - 2003
Marathon... The game that proved to the computing world that the Mac was indeed capable of producing quality First Person Shooters. To this day, it is still hailed amongst many as an awesome game for its time, with a storyline that is incredibly deep, complex, and involving. Even now, very few FPSes out there - Macintosh or not - have been able to match the unbelievable story quality. Before Bungie got taken over by Microsoft, the company released the source code of Marathon 2 as open source to the Macintosh gaming and development communities. Many brave souls with programming skills banded together and stepped up to the plate to improve upon the dated Marathon 2 engine. The new open source Marathon 2 engine ended up being called Aleph One, which in mathematical terms is the number after Infinity... Marathon Infinity. The combined efforts of these programmers and testers resulted in a highly polished and modern game that took advantage of the new technologies of today, while still retaining the look and feel of the original game. Aleph One brought to the Marathon gaming community a huge, sorely sought after feature that has been on the wish list of many players - TCP/IP Internet play. Lots of modern games come with this option as a default, but Marathon didn't... but now that is no longer just a pipe dream. With this wonderful feature, I've been able to reinvigorate my interests in the game through slugfests with a fellow Marathon fan of mine several times a week. Here you'll get to see Marathon Net Films of these games for your entertainment. First of all, head on over to the Aleph One homepage to grab yourself a copy of the game. Oh yeah, did I mention it is now available for all popular platforms? It's not just for Mac players anymore. Now WIndows and Linux users can join in on the carnage too. After downloading it, stick your original Marathon Infinity files in the same folder as Aleph One, boot the game up, and away you go! These films are guaranteed to work in Aleph One... not sure about the original Marathon Infinity. Hit the delete key to switch between player views. Aleph One seems to have some sort of bug that keeps the player's name from being switched when you switch views, but it's no big deal. The default player is Skywalker (me), and the second player (a friend of mines) is usually in light blue, blue, or red and names himself either Kiriyama or Kazuo.
You may also need the latest copy of StuffIt Expander available from the Aladdin System website to unstuff these Aleph One Net Films.
Archived FIlms More films for your viewing pleasure. These films will only work in Marathon Infinity. They end up getting out of sync if you try to play them in Aleph One. These four film packs were culminated from games played while I was in THS oh so long ago.
THS Netfilm Pack 1 (12/11/98 + 12/18/98) THS Netfilm Pack 3 (1/9/99-1/31/99) Nonstop carnage for January '99. Lots of newcomers to the THS Marathon scene. Final Film Pack 4 (1999)
Lastly are my old Marathon 1, 2, and Infinity Solo play films. All of 'em are done using the level skip code, which allows you to skip to a particular level with only your .45 Magnum and 3 clips. I do use the Caps Lock key for running, and I only play these levels on Normal, but the primary purpose of these films is to point out to the average player that they *are* possible to beat with, or without weapons. I sometimes end up exposing the secrets to some of these levels, but I generally don't go for the ones that are too hard to reach (anyone remember grenade climbing in Marathon 1?). Remember, these films will properly play in the original versions of Marathon 1, 2, or Infinity only... *not* Aleph One.
Page Creation: Mon 9/1/03 |