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Virtu v0.1α

What is it?

Virtu is a graphic library that sits atop the Allegro graphic library. It provides a reusable methodology for building RPG's and Networked RTS'. Within Virtu is a scripting language titled VESSL which stands for Very Easy and SImple Scripting Language. VESSL helps deploy rapid actions and user classes without the worries of hard coding and compiling. Another part of Virtu is the RAISOR, or Robust Artificial Intelligence System and Object Rudiments, module. This module takes care of lots of simple AI actions that NPC's need such as:

Aside from these functions, Virtu is meant to bridge Allegro's C-language based system with C++'s OOP, STL, and templatized models. Hopefully, this will add a nice aspect for saving development time.

Initially this is a one-person effort. However, if I can design a robust enough framework and realistically defined project, then hopefully more people will join on.

My focus in this project is as follows:85% time will be spent discussing the planning and designing (WHAT), 10% actual programming (HOW), and 5% squashing bugs! Notice the large amount of time devoted to planning and designing, this represents my belief in 'having a life.' I know that without a good foundation of planning, I wll ultimately end up sinking more time into this project than is realistically feasible.

Current Statistics

What will it become? What are the goals?


Got an idea? email-me

Where can you get it?

Virtu is currently offered as source and a Windows executable for demonstration purposes. All code is not guaranteed to do anything ethically right or wrong. Use at your own risk.

The files can be downloaded here from the download section.

How can you help?

Currently Virtu is in very Alpha stages, and any source diffs or adjustments will not be worth the trouble.

Having problems? Need help?

If you have problems getting Virtu to work, then check the FAQ file distributed with the source and executables..