AEC 146, ADVANCED MODELING AND PRESENTATION
A required, 3-credit program course.


Advanced 3D modeling and rendering techniques using a high-end computer modeling program aimed primarily at building esign. Topics include the user interface, basic modeling concepts, scene creation, object creation, material rendering, and lighting. Students construct several 3D computer models. This course also available non-credit


STUDENT LEARNING OUTCOMES
Upon completion of the course, the student will be able to...
  1. Model 3D primitives using 3D software.
  2. Create 3D objects from 2D objects using modification commands in 3D software.
  3. Create 3D models using lights and material modifiers for photorealistic effects.
  4. Create a simple animation using 3D software.
  5. Export 3D animation movies for viewing using 3D software.
  6. Create complex 3D models using additive and subtractive modeling techniques in 3D software.
  7. Report to a workplace regularly and punctually, engage effectively and congenially with peers and supervisors, work from written as well as oral instructions, use assigned time efficiently for productive work and meet production deadlines.

TYPICAL COURSE CONTENT

The Autodesk 3d Max® Software
3D Modeling and Animation Concepts
Object and Scene Creation
Rendering
Lighting
Presentation



DETAILS
  1. Prerequisite: "C" or higher in AEC 110 and in AEC 124.
  2. The course is open to AEC majors only.
  3. Roughly two hours of lecture and one hour of lab time getting projects started. Most drawing work is completed outside of class time either at open lab times or at home.
  4. The course is typically offered only in the spring term.
  5. View the course synopsis.